Просто форум

Информация о пользователе

Привет, Гость! Войдите или зарегистрируйтесь.


Вы здесь » Просто форум » Гостиная » Новый тест


Новый тест

Сообщений 1 страница 30 из 30

1

Перед вами тест, который скажет вам, к какой двухцветной гильдии Равники (блок Magic: the gathering, если кто не знает) вы относитесь! Всё просто - даны 30 утверждений, с вас требуется проставить степень согласия с каждым из них (по 5-ти балльной системе!) и отписать результат в виде "1-3, 2-4"и тд. Я же скажу вам ответ и отошлю на страницу Вашей гильдии! Итак, опрос пошёл:

1. Людям лучше думается на свежую голову.
2. Иногда маленькая ложь или обман необходима для достижения целей.
3. Завершать проект важнее, чем его планировать.
4. Сильнейшие системы рождаются в конкуренции.
5. Со временем, мы сможем обьяснить всё в этом мире.
6. Хорошие инстинкты - результат длительных просчётов ситуации.
7. Индивидуальность может помешать людям узнавать друг друга.
8. Когда принялся за дело, справедливость и месть не очень различаются.
9. Каждый из нас обязан помогать другим.
10. Жить с удовольствием важнее, чем жить безопасно.
11. Люди разрушают, если предоставлены самим себе.
12. Власть должна быть у тех, кто способен ей распорядиться.
13. Зажиточные люди заработали свои богатства тяжким трудом и любовью к делу.
14. Для группы людей хорошо иметь одинаковые цели и интересы.
15. Выживание сильнейших - закон природы, который относится не только к животным.
16. Большинство правил созданы для того, чтобы мешать людям делать то, что они хотят.
17. Идея гораздо важнее, если кто-то буквально живёт ей.
18. Законы должны соблюдаться, даже если их нарушение никому не навредит.
19. Если все у все равные права, прав нет ни у кого.
20. Проблемы чаще решаются проблесками вдохновения, чем долгой методичной работой.
21. В споре лучше держать то, что знаешь, при себе.
22. Чрезмерный анализ ситуации может помешать людям делать то, что им нужно.
23. Люди должны менять поведение и\или образ мыслей под ситуацию.
24. Большинство человеческих действий мотивированы первичными нуждами, вроде еды или крова.
25. К сожалению, насилие иногда необходимо для поддержания мира.
26. Люди были бы счастливее, если бы чаще действовали по своим импульсам.
27. Общество зависит от тех, кто желают делать чёрную работу.
28. Молчуны достойны доверия больше, чем болтуны.
29. Большинство людей не может точно сказать, кто контролирует данную ситуацию.
30. Невозможно отделить мысли от чувств.

Если что-то неясно, учтите, что это корявый перевод с инглиша ;)

0

2

1-4, 2-1, 3-4, 4-3, 5-2, 6-2, 7-1, 8-1, 9-5, 10-4, 11-3, 12-4, 13-4, 14-4, 15-2, 16-2, 17-4, 18-3, 19-3, 20-4, 21-2, 22-3, 23-3, 24-2, 25-2, 26-3, 27-1, 28-2, 29-3, 30-4.

0

3

Салем, твоя гильдия - сине-красная Лига Иззетов!

The Izzet are seekers of knowledge, but their methods may be best described as "unorthodox." They pursue their research with reckless abandon, often taking on too much at once, quickly discarding old ideas for bright shiny ones that suddenly get their attention. Though they're responsible for most of the beneficial civic works on Ravnica, their behavior has also led to some spectacular and destructive failures. This reflects the personality of their guildmaster, the brilliant, but short-tempered, dragon wizard Niv-Mizzet.

0

4

Значит Салем безумный механик, чьи творения нередко подвергают опасности жизнь творца.

0

5

1 - 4
2 - 4
3 - 3
4 - 4
5 - 4
6 - 4
7 - 3
8 - 2
9 - 4
10 - 4
11 - 3
12 - 4
13 - 4
15 - 3
16 - 3
17 - 4
18 - 5
19 - 3
20 - 4
21 - 4
22 - 5
23 - 3
24 - 4
25 - 4
26 - 3
27 - 4
28 - 3
29 - 4
30 - 3

0

6

Яныч, забыл 14-й вопрос ;)

Ты подпадаешь сразу под три ( ! ) гильдии - сине-белый Сенат Азориусов, сине-чёрный Дом Димир (я этого не говорил) и красно-зелёные Кланы Груулов! И правильно - нечего придерживаться крайностей!  :D

Тhe Azorius Senate. Cold and calculating, they create the laws in Ravnica. Their bureaucracy is designed to keep the status quo as strong as possible. Its leader, Grand Arbiter Augustin, believes that change only brings chaos and trouble. In his arrogance, he has decided that the best way to serve Ravnica is to keep everyone else from acting in any way, shape, or form. Unfortunately, the Azorius have the magic and muscle to back it up.

Тhe most hidden of guilds, so secretive that most Ravnican citizens believe that it died out ages ago: House Dimir. Only the other guilds know of the continued existence of the Dimir, who are most often seen (if they are seen at all) lurking in the shadowy alleys and sewers of Ravnica. Appropriately enough, their stock in trade is secrets: no dark knowledge or carefully guarded plan is safe from Dimir agents. So far, the guild is content to stay behind the scenes; their most overt agents are bandits and spies who keep to Ravnica's vast underworld. Spirits are one of their favorite types of agent, being untouchable, completely loyal, and able to drift through walls effortlessly. But, of course, Szadek, their psionic vampire guildmaster, has much bigger plans for his group. Knowledge is, after all, power, especially in a place like Ravnica. Once the other guilds become dependent on their information, or they've gathered enough, who else will be better suited to strike against the others when the time is right?

Тhe guild that's not quite a guild, the Gruul Clans. While they had a purpose when the Guildpact was first signed, no one really cares what it was anymore, not even the Gruul themselves. You see, time has not treated the Gruul kindly. The other guilds have run roughshod over them, splintering the Gruul into a loose confederation of warclans. But with the savage cyclops Borborgymos leading its largest clan, they've found a new purpose: to destroy Ravnican civilization, and most especially the guilds, which they blame for their fall from grace. They're not yet a big enough threat for the other guilds to unite and destroy the Gruul once and for all, but they're getting there.

0

7

1-5
2-2
3-3
4-4
5-4
6-1
7-2
8-2
9-3
10-4
11-5
12-4
13-1
14-4
15-2
16-4
17-3
18-4
19-1
20-4
21-4
22-4
23-3
24-2
25-4
26-2
27-4
28-5
29-5
30-2

Отредактировано Ziba (2006-06-17 11:59:21)

0

8

Ты подпадаешь сразу под три ( ! ) гильдии - сине-белый Сенат Азориусов, сине-чёрный Дом Димир (я этого не говорил) и красно-зелёные Кланы Груулов! И правильно - нечего придерживаться крайностей!

Интересно выходит...

Отредактировано Yanich (2006-06-17 12:03:55)

0

9

Яныч,ты от балды отвечал? :lol:

0

10

Яныч,ты от балды отвечал? :lol:

Нет...нормально отвечал...  :ph34r:

0

11

Зиба, ты - чистокровный Азориус!

Тhe Azorius Senate. Cold and calculating, they create the laws in Ravnica. Their bureaucracy is designed to keep the status quo as strong as possible. Its leader, Grand Arbiter Augustin, believes that change only brings chaos and trouble. In his arrogance, he has decided that the best way to serve Ravnica is to keep everyone else from acting in any way, shape, or form. Unfortunately, the Azorius have the magic and muscle to back it up.

Отредактировано Певец Белой Прямой (2006-06-17 13:06:38)

0

12

А, да! Ответы могу писать только в эти выходные (потом убегу далеко и надолго), поэтому просьба проходить тест активнее ;)

0

13

1-2
2-5
3-3
4-4
5-4
6-2
7-2
8-2
9-4
10-4
11-3
12-4
13-3
14-4
15-5
16-2
17-5
18-5
19-4
20-4
21-5
22-4
23-3
24-5
25-5
26-2
27-2
28-3
29-5
30-3

0

14

Дартом пугают маленьких детей, ибо он состоит в сине-чёрной гильдии Дома Димир (которых, я напомню, не существует):

Тhe most hidden of guilds, so secretive that most Ravnican citizens believe that it died out ages ago: House Dimir. Only the other guilds know of the continued existence of the Dimir, who are most often seen (if they are seen at all) lurking in the shadowy alleys and sewers of Ravnica. Appropriately enough, their stock in trade is secrets: no dark knowledge or carefully guarded plan is safe from Dimir agents. So far, the guild is content to stay behind the scenes; their most overt agents are bandits and spies who keep to Ravnica's vast underworld. Spirits are one of their favorite types of agent, being untouchable, completely loyal, and able to drift through walls effortlessly. But, of course, Szadek, their psionic vampire guildmaster, has much bigger plans for his group. Knowledge is, after all, power, especially in a place like Ravnica. Once the other guilds become dependent on their information, or they've gathered enough, who else will be better suited to strike against the others when the time is right?

ЗЫ: V, кстати, признан Красно-белым... ;)

0

15

Вообще-то, если вспомнить методы V , то он как раз сине-черный...

0

16

Ты не со мной, а с Маро спорь, я V вообще не смотрел...

Отредактировано Певец Белой Прямой (2006-06-17 20:26:37)

0

17

1. 4
2. 3
3. 4
4. 5
5. 5
6. 3
7. 1
8. 1
9. 3
10. 5
11. 2
12. 4
13. 3
14. 5
15. 3
16. 2
17. 3
18. 4
19. 2
20. 5
21. 3
22. 2
23. 4
24. 2
25. 3
26. 3
27. 2
28. 4
29. 2
30. 5

0

18

Nivin, добро пожаловать в сине-красный клуб Лиги Иззетов!

The Izzet are seekers of knowledge, but their methods may be best described as "unorthodox." They pursue their research with reckless abandon, often taking on too much at once, quickly discarding old ideas for bright shiny ones that suddenly get their attention. Though they're responsible for most of the beneficial civic works on Ravnica, their behavior has also led to some spectacular and destructive failures. This reflects the personality of their guildmaster, the brilliant, but short-tempered, dragon wizard Niv-Mizzet.

Отредактировано Певец Белой Прямой (2006-06-17 21:13:48)

0

19

я Nivin))))

0

20

Исправлено)

Кстати, твой ник как раз напоминал мне имя лидера Иззетов, Niv-Mizzet the Firemind. Интересно, чем?
http://www.wizards.com/magic/images/mtgcom/fcpics/taste/mc21_sq10612ljc752ixa.jpg

Отредактировано Певец Белой Прямой (2006-06-17 21:17:25)

0

21

ГЫ....это судьба

0

22

Забавная картонка ;)

0

23

У меня таких много ;) Вот, например, представитель моих родных Симиков:
http://www.wizards.com/magic/images/mtgcom/fcpics/making/mr223_xon8o8ck7rfuk96f.jpg

Отредактировано Певец Белой Прямой (2006-06-17 22:50:11)

0

24

1-5
2-4
3-4
4-5
5-2
6-3
7-1
8-5
9-5
10-3
11-1
12-5
13-4
14-5
15-4
16-2
17-5
18-4
19-1
20-4
21-2
22-3
23-3
24-4
25-5
26-5
27-5
28-1
29-4
30-5

0

25

Кайн является представителем трёх гильдий - бело-красного Легиона Борос, чёрно-зелёного Голгари и сине-красной Лиги Иззетов!

If the Azorius are the lawmakers of Ravnica, then the Boros Legion are the law's enforcers. They are supposed to keep order and uphold the laws made by both the Guildpact and Azorius. In practice, though, they tend to enforce whatever laws they feel like enforcing, not to mention a few that don't exist, except in their own hearts and minds. The Wojek, a special division of the Boros, are the main foot soldiers in this cause; every district has a permanent garrison of Wojek to protect it. The archangel Razia sends the rest of her massive forces to wherever she deems it necessary – and of course, her standards may differ greatly from that of the locals. The Boros are all about controlled rage. Their soldiers, which include humans, goblins, and Ordruun minotaurs, are so determined to keep the peace that they will apply any warlike means they deem necessary. They tend to swing swords first and ask questions later, since they're almost always sure that whatever action they take to keep order is right. Those who oppose them, by definition, must then be wrong at best, criminal at worst.

The Golgari preach that death is part of the natural cycle, which seems like a harmless and logical belief. However, they take it one step further, actually embracing death, and encouraging it to enhance and strengthen life. So their guildmaster, the elvish shaman Savra, doesn't mind letting loose virulent plagues. After all, all they're doing is speeding up the natural cycle so that Ravnica can be reborn after death into something better. It's not so much death itself that they like, but the rebuilding that comes afterwards. Of course, Golgari necromancy is some of the most potent ever seen. They don't even believe that their creations are anything hideous or unnatural. Their favored pets are not only undead, but natural forces of death and decay, like fungi, insects, and saprolings. And they have a lot to work with, for Ravnica is teeming with ghosts and zombies in unusual numbers. Whether that's the Golgari's doing is something they never divulge.

The Izzet are seekers of knowledge, but their methods may be best described as "unorthodox." They pursue their research with reckless abandon, often taking on too much at once, quickly discarding old ideas for bright shiny ones that suddenly get their attention. Though they're responsible for most of the beneficial civic works on Ravnica, their behavior has also led to some spectacular and destructive failures. This reflects the personality of their guildmaster, the brilliant, but short-tempered, dragon wizard Niv-Mizzet.

0

26

Ух ты... я в явном смятении. Угораздило ведь. Если собирать деку исходя из этих цветов, то на одни дуалки выложить нехило придется. Однако...

0

27

1-3
2-5
3-4
4-4
5-1
6-1
7-1
8-3
9-1
10-4
11-3
12-5
13-2
14-4
15-5
16-2
17-5
18-4
19-1
20-3
21-2
22-5
23-3
24-5
25-5
26-1
27-3
28-3
29-5
30-1

0

28

1-4
2-5
5-3
6-2
7-2
8-4
9-1
10-3
11-4
12-1
13-2
14-3
15-1
16-4
17-3
18-1
19-5
20-2
21-1
22-3
23-5
24-2
25-4
26-1
27-1
28-3
29-4
30-1

0

29

Скоро отвечу,ключи теперь у меня

0

30

Вер, ответь на третий и четвёртый вопросы, пожалуйста.

А Моридин является представителем зомби-гильдиии, чёрно-зелёного Голгари!

The Golgari preach that death is part of the natural cycle, which seems like a harmless and logical belief. However, they take it one step further, actually embracing death, and encouraging it to enhance and strengthen life. So their guildmaster, the elvish shaman Savra, doesn't mind letting loose virulent plagues. After all, all they're doing is speeding up the natural cycle so that Ravnica can be reborn after death into something better. It's not so much death itself that they like, but the rebuilding that comes afterwards. Of course, Golgari necromancy is some of the most potent ever seen. They don't even believe that their creations are anything hideous or unnatural. Their favored pets are not only undead, but natural forces of death and decay, like fungi, insects, and saprolings. And they have a lot to work with, for Ravnica is teeming with ghosts and zombies in unusual numbers. Whether that's the Golgari's doing is something they never divulge.

0


Вы здесь » Просто форум » Гостиная » Новый тест